It turns out that this particular shade of orange Play-doh comes out as an extremely overpowering color when rendered in HDR. It is far more palatable when rendered in black and white. (The head was made of orange; yellow was used for the hair.) It also turns out, that when I was shooting this close-up at F-stop f/1.8, the eyes came into focus very well, but the nose and facial hair came out... looking a little bit... smudged.
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